Art Art

Can of Wormholes

Share

Share with friends:

To favorites

Advertisement

Can of Wormholes is a grid-based puzzle game built around controlling worms that extend from a movable can. Each level takes place on a small map where the player must guide these worm-like bodies through narrow passages, around obstacles, and into specific target holes. The challenge is not in speed but in arranging the worms so their shapes match the required patterns. By adjusting orientation, length, and positioning, the player must find a path that lets the worms complete the layout without blocking progress or creating impossible angles.

Advertisement

Can of Wormholes is a grid-based puzzle game built around controlling worms that extend from a movable can. Each level takes place on a small map where the player must guide these worm-like bodies through narrow passages, around obstacles, and into specific target holes. The challenge is not in speed but in arranging the worms so their shapes match the required patterns. By adjusting orientation, length, and positioning, the player must find a path that lets the worms complete the layout without blocking progress or creating impossible angles.

Core Movement

The main mechanic in Can of Wormholes involves directing the worms tile by tile. When the head moves, the rest of the body follows, but not always in a direct trace of the previous path. This leads to situations where movement subtly changes the worm’s shape, opening or closing possibilities for solving the puzzle. The can itself sometimes becomes the key to manipulating positions, since pushing or rotating the worms can create new routes. Levels often require understanding how bodies bend, how they compress into tight spaces, and how to reposition pieces without trapping yourself.

Typical Tasks

Throughout the game, the player encounters recurring puzzles and objectives such as:

  •         Guiding worms into holes that require specific shapes or lengths
  •         Sliding blocks or other worms to create new pathways
  •         Using the can to shift the arrangement of bodies across the board
  •         Managing multiple worms at once while keeping track of each one’s shape
  •         Undoing and retrying moves to find an efficient sequence

These tasks encourage experimentation and careful analysis before committing to a solution.

Level Structure

Can of Wormholes gradually increases complexity by introducing multi-step solutions and layouts where positioning becomes crucial. Early stages teach simple navigation, while later ones combine shape matching with spatial rearrangement. Some puzzles involve long, winding worms that must be maneuvered around corners without breaking formation. Others place several holes next to each other, requiring precise alignment of each worm. As the game progresses, the maps become more interconnected, and success relies on recognizing patterns that allow controlled movement across the grid.

Progression And Goal

By working through the levels, the player develops a deeper understanding of how worm bodies behave when constrained by walls or obstacles. Eventually, entire solutions depend on rotating the can and using limited space to reshape the worms correctly. Can of Wormholes offers a progression based on logic, patience, and spatial reasoning. Each level challenges the player to interpret how movement alters shape and how to position bodies to satisfy all objectives. The combination of grid logic and shape manipulation forms the core of the experience from start to finish.

Comments (0)

Leave comment

We use cookies. This allows us to analyze how visitors interact with the site and make it better. By continuing to use the site, you agree to the use of cookies.   privacy policy / cookies policy