Dead Plate is a short horror game that places the player in the role of Rody, a waiter working at a small French bistro. At first, the setting appears ordinary: your job is to serve customers, meet daily income goals, and follow instructions from your boss, Vince. The bistro is styled with vintage charm, and your routine tasks are introduced gradually. But something in the atmosphere feels slightly wrong. Each shift starts to reveal moments that don’t align, as if something beneath the surface is being hidden in plain sight.
Serving Customers And Following Instructions
The core gameplay revolves around managing your duties as a waiter. You collect orders, prepare dishes, clean tables, and report to Vince. It feels like a basic management loop—but the tension builds with each passing day. Vince’s behavior becomes increasingly off, and his expectations grow stricter. The game slowly shifts from simple restaurant work into psychological discomfort, creating a contrast that makes even ordinary tasks feel suspicious.
Throughout the game, you will:
- Prepare and serve food under time pressure
- Earn enough money each day to meet goals
- Explore different areas of the bistro and apartment
- Collect and examine strange or hidden objects
- Decide whether to obey or question Vince’s instructions
These tasks shape your understanding of what’s happening behind the scenes.
Exploring Unspoken Truths
As you continue playing, the cracks in the story begin to show. You may find unsettling notes, locked rooms, or evidence that the restaurant has a darker purpose. Dreams and hallucinations begin to blur with reality. Vince’s past becomes more difficult to ignore, and your choices determine how much of it you are willing to confront. Dialogue becomes more intense, and small details—like a missing knife or flickering light—take on greater meaning.
Different Paths, Different Endings
Dead Plate offers multiple endings based on your decisions throughout the game. Some routes allow you to escape quietly, others force you to face the horror head-on. Whether you collect certain items, explore specific rooms, or challenge Vince directly, each action influences your outcome. There is no single right answer—just different versions of what survival looks like in this setting.
Dead Plate is a compact but layered game that uses simple mechanics to explore trust, routine, and hidden danger. It doesn’t start with fear; it builds toward it, relying on mood, pacing, and choice. The story rewards players who pay attention to their surroundings and question what seems normal. Beneath the surface of a quiet kitchen, something darker is always simmering.