Incredicer is an incremental dice-rolling game developed by pochi that combines elements of automation, strategy, and number growth. The player starts with a single dice roll and builds from there by earning money and investing in mechanics that increase output. The setting is abstract—no physical world or narrative arc—just numbers, progress bars, and upgrades presented on a clean interface. The goal is steady accumulation: roll dice, earn cash, buy helpers, and unlock deeper systems. The focus lies on growth through decisions and automation rather than exploration or story.
Gameplay Structure
The core structure of Incredicer revolves around consistent action loops. The player rolls dice to generate money, then uses that money to purchase upgrades and helper hands that automate the rolling process. As automation increases, the manual rolling becomes optional, freeing the player to focus on strategy and optimization. Progression unlocks new mechanics such as dark matter extraction and a skill tree. The loop can be summarised as: roll → collect → upgrade → automate → repeat. Each cycle increases resource generation and expands available options, allowing scale without introducing entirely new gameplay genres.
Core Features and Systems
Incredicer includes several interconnected systems:
-          Dice-rolling as the active resource input method.
-          Automation tools including helper hands to reduce manual input.
-          Currency earned from rolls that must be spent strategically.
-          Dark matter extraction from dice enabling access to a skill tree.
-          Skill tree unlocks that permanently increase efficiency and output.
 These systems tie together to form a consistent progression framework where growth is visible, repeatable, and driven by player choice rather than randomness alone.
Strategy and Progression
Success in Incredicer depends on optimizing both manual actions and automated systems. Early progress comes through frequent rolls, but later play requires balancing investment between manual upgrades and automation. Players must decide when to spend on better dice, when to expand helper hands, and when to extract dark matter for long-term gain. Efficiency comes from reducing wasted time and resources—choosing upgrades that increase output per second is key. Because the game is incremental, progress feels exponential once automation kicks in, making early choices significant for scaling.