Teardown is a physics-based sandbox game centered on destruction and problem solving. The player takes the role of a demolition contractor who performs tasks ranging from breaking buildings to executing carefully timed heists. The game world is built entirely out of destructible voxels, which means every object, wall, and structure can be broken, cut, or moved. This system makes the environment both a tool and an obstacle.
Gameplay mechanics
The main feature of Teardown is its simulation of realistic physics. Players can use tools such as sledgehammers, blowtorches, explosives, and vehicles to shape the environment to fit their objectives. Missions often require planning a path through buildings, removing obstacles, or creating shortcuts. Since everything is breakable, there is more than one way to solve a problem, and creativity often determines success.
Player responsibilities
Throughout Teardown, players must manage different kinds of actions to achieve mission goals:
- Destroying structures using tools and explosives
- Moving or adjusting objects to create escape routes
- Using vehicles to transport items or break barriers
- Planning efficient routes under time limits
- Escaping quickly once alarms are triggered
These responsibilities combine strategy with improvisation, as players must adapt to unexpected outcomes during missions.
Campaign and sandbox play
The campaign offers structured missions tied to a storyline about a struggling demolition business, involving contracts from various clients with sometimes questionable motives. Alongside the campaign, there is a sandbox mode where players can freely experiment with destruction without time constraints. This mode highlights the creative side of Teardown, letting players design elaborate demolitions or test unusual solutions with no risk of failure.
Teardown supports replay through its open-ended mission design. Since objectives can be completed in different ways, players often return to try faster or more inventive methods. In addition, modding support allows the community to create custom maps, tools, and scenarios, greatly extending the game’s lifespan. The combination of structured missions, free experimentation, and community creativity ensures that Teardown remains engaging well beyond its initial campaign.