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Attack Hole

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Attack Hole is an arcade game where the player controls a moving black hole and uses it to collect weapons scattered around an arena. Each level begins with a timed collection phase. Guns, bullets, bombs, and other weapons can be swallowed as long as they are small enough to fit inside the hole. The collected arsenal is then used automatically against a large enemy at the end of the level. There is no story campaign; progression is based on clearing stages, upgrading the hole, and defeating increasingly difficult bosses.

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Attack Hole is an arcade game where the player controls a moving black hole and uses it to collect weapons scattered around an arena. Each level begins with a timed collection phase. Guns, bullets, bombs, and other weapons can be swallowed as long as they are small enough to fit inside the hole. The collected arsenal is then used automatically against a large enemy at the end of the level. There is no story campaign; progression is based on clearing stages, upgrading the hole, and defeating increasingly difficult bosses.

Swallow Weapons Before Time Runs Out

The black hole is moved around the arena while a timer counts down. Smaller objects can be collected immediately, while larger weapons require a bigger hole. This creates a choice between gathering many small items quickly or improving the hole enough to consume more powerful weapons. When the collection period ends, everything swallowed during the round becomes ammunition for the boss battle. Collecting too little can leave the player without enough damage to finish the enemy.

Upgrades and Level Progression

Coins and upgrades are used between attempts to make later stages easier. The game is designed around repeating levels when necessary, improving the hole, and returning with better statistics. Difficulty increases through stronger bosses and collection arenas that require more efficient movement. Homa describes the progression as intentionally alternating between easier and more difficult stages, with harder sections sometimes requiring several attempts.

The main gameplay elements include:

  • Moving a black hole around an arena
  • Collecting guns, bullets, bombs, and other weapons
  • A timer during the collection phase
  • Increasing the size of the hole
  • Upgrading attack power
  • Extending the available collection time
  • Fighting a boss after collecting weapons
  • Earning coins for permanent improvements
  • Unlocking different black-hole skins
  • Solo and multiplayer options in current versions

Preparing for the Boss Fight

The boss battle begins after the collection phase. Weapons stored inside the hole are released against the enemy, so the amount and type of equipment gathered directly affect how much damage can be dealt. Larger guns and explosives are useful, but the player must first increase the hole enough to swallow them. If the boss survives, another attempt may be necessary after buying upgrades or changing the collection route.

To play Attack Hole effectively, move through groups of smaller objects first instead of wasting time trying to collect something that does not fit. Increasing hole size opens access to larger weapons, while timer upgrades provide more time to clear the arena. A successful level therefore depends on balancing movement, collection order, upgrades, and the amount of firepower prepared for the final enemy.

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