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Anger of Stick 4

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Anger of Stick 4 is a side-scrolling beat ’em up where stickman fighters battle through a ruined city filled with large groups of enemies. There is little emphasis on story or dialogue; the main objective is to clear each stage by defeating every opponent that appears. Progress continues across more than 600 stages, with later sections introducing stronger enemy combinations, heavier units, and boss characters that require better upgrades and more effective team setups.

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Anger of Stick 4 is a side-scrolling beat ’em up where stickman fighters battle through a ruined city filled with large groups of enemies. There is little emphasis on story or dialogue; the main objective is to clear each stage by defeating every opponent that appears. Progress continues across more than 600 stages, with later sections introducing stronger enemy combinations, heavier units, and boss characters that require better upgrades and more effective team setups.

Fight Through Each Stage

Combat combines basic attacks, weapons, movement, and continuous combos. Players can launch enemies into the air and continue attacking before they recover, while different heroes provide their own fighting styles. Some rely on martial arts or blades, while others use firearms, shotguns, heavy weapons, or mechanical attacks. Unlike stages where reaching the exit is enough, every enemy must be eliminated before the level can be completed.

Build a Team of Heroes

The game includes nine main heroes, and up to four characters can be arranged together for a stage. Team Battle Mode uses several fighters at once, while Single Battle focuses more directly on one controlled character. An automatic battle option can also handle part of the combat when players prefer to rely on their current team strength and upgrades.

Progression includes:

  • nine collectible heroes;
  • EXP-based character leveling;
  • JAM used for character reinforcement;
  • different weapons and combat styles;
  • items that improve particular abilities;
  • team formations with up to four fighters;
  • automatic combat and air-combo mechanics.

Enemies are not limited to basic stickmen. The roster includes fighters such as ninjas, bombers, aliens, hulks, sentries, mechs, and other specialized opponents. More than 200 enemy types are included overall, with different groups becoming more common as the player advances through later sets of stages.

Upgrade Before Moving Forward

Anger of Stick 4 also uses RPG-style growth between battles. Experience increases character levels, while reinforcement and equipment upgrades improve performance against enemies that would otherwise take much longer to defeat. Weapons can be strengthened, and ability items can affect areas such as damage, defense, EXP gain, weapon power, and other combat bonuses.

The main loop stays consistent throughout the game: choose a hero or team, enter a stage, defeat every enemy, collect rewards, improve the fighters, and continue into harder battles. The large stage count makes long-term progression depend less on learning a new objective every few levels and more on building a team capable of surviving increasingly crowded fights and stronger boss encounters.

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